Moonraker

Chasing the moon, flying over the surface with high speed. I love the ray marching method for creating incredible graphics. No mesh or texture is used, the whole program is made in the fragment shader. Click on the image to run the simulation. Fly over the surface of the moon. Run Full Screen Ray…


Ray marching

I started to experiment with a technique called "ray marching", also called "ray casting" or "sphere tracing". The method is quite new and different from the classic method with 3D vertex models or ray tracing. There is an excellent paper, written by Prof. John C. Hart. You can read it here:…